|Добавлено: 01 Март, 2011 15:54 Заголовок сообщения: Патч 02.03.2011 ENG
|New Skins in the Store
Dragon Slayer Jarvan
Loch Ness Cho’Gath
The Login Queue will now update your position more regularly
The Login Queue will no longer lock the focus of the application
You can now disable the Music at the main login page
Clickable URLs can now be sent via player to player chat
Updated the splash art for Twitch, Evelynn, Katarina, and Annie
Fixed several bugs with the Login Queue
Fixed a bug where your IP/RP balance would display incorrectly as 0
Fixed a bug where Summoners would display as Level 1 before displaying their correct Level and Rating
Fixed a bug where the display style for the Buddy List was overly dark
Fixed a bug where the Recently Purchased section of the Profile was working incorrectly
League of Legends v220.127.116.11
Jarvan, the Exemplar of Demacia
Dragon Strike: Jarvan IV charges through his opponent, dealing physical damage and lowering their armor by a %. This will pull Jarvan IV to a Standard if it encounters one, knocking up all enemies in his path.
Golden Aegis: Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.
Demacian Standard: Passively grants Jarvan bonus attack speed and armor. Active: Throws a Demacian flag, dealing physical damage and granting passive benefits to nearby allies.
Cataclysm (Ultimate): Jarvan IV heroically leaps at his target, dealing physical damage and creating a circle of terrain around them for a few seconds.
Martial Cadence (Passive): Jarvan IV exploits his target's opening, dealing a % of the target's current HP as magic damage. This effect cannot occur on the same target for 6 seconds.
Glacial Storm initial mana cost decreased to 75/125/175 from 100/150/200
Ace in the Hole
Projectile speed increased to 3200 from 2200
Range increased to 1600/1900/2200 from 1400/1800/2200
Initial cast time leading up to the channeling time has been significantly decreased
Trueshot Barrage now scales with bonus attack damge at a 1.0 ratio
(Пи**ец ап эзам)
Movement speed boost increased to 3 seconds from 2
Total duration available to proc the silence and hit reduced to 6 seconds from 7
Bonus damage ratio increased to 150% from 120%
Judgment cooldown reduced to 14/13/12/11/10 from 15/14/13/12/11 seconds
Monsoon no longer slows enemies who re-enter the storm
Heavenly Wave base heal increased to 35/55/75/95/115/135 from 30/45/60/75/90/105
Spirit Bond cooldown reduced to 15/14/13/12/11/10 from 20/18/16/14/12/10.
Soul Shield Increased the shield strength by 10 at all ranks.
Mantra cooldown reduced to 25 seconds from 30 seconds.
Ethereal Chains ability power ratio increased to 0.5 from 0.4 for both damage components
Twisted Advance levelup tooltip now correctly displays the increase in mana cost
Fixed a bug where Maokai's death animation would not play if he is slain during Twisted Advance
Mace of Spades ability power ratio increased to 0.4 from 0.2
Fixed a bug that was causing Poison Trail to have a 1 second cooldown upon activation
Fixed a bug with Boomerang Blade that was causing certain items to not show their bonus attack damage in the tooltip
Fixed a bug with Acid Hunter that was causing missile lock to shoot further then intended
Primordial Burst ability power ratio increased to 1.2 of Veigar's ability power and reduced to 0.8 of his target's ability power
Fixed a bug where the particle on Time Warp would not persist through the full duration of the movement speed modifier at later ranks
Fixed a tooltip bug where Haunting Guise said it provided 180 Health and 20 Ability Power, when it actually provided 200 Health and 25 Ability Power
Morello's Evil Tome cooldown reduction increased to 20% from 15%
Sight and Vision Wards can now be stacked 5 per slot
Attack damage increased to 50 from 42
Mana regeneration per 5 seconds increased to 5 from 4
Shop tooltip is now more descriptive, matching the inventory tooltip
Spirit Visage increased healing and regeneration effects reduced to 15% from 20%
Ghost duration decreased to 10 from 14
Death Timers have been reduced on Summoner's Rift to 12-50 seconds from 28-50 seconds
Melee minion magic resist now increases 1.25 per 3 minutes (up from 0.5)
Ranged minion armor now increases 1.25 per 3 minutes (up from 0.5)
Cannon minion armor and magic resist now increase 3 per 3 minutes (up from 2)
After 20 minutes, cannon minions now spawn every 2 waves (up from every 3 waves)
Cannon minions and super minions now reduce turret damage by 65% (up from 50%)
Fixed a tooltip bug "This unit receive..." with cannon minions and super minions
Minions now deal about 50% more damage to turrets
Turrets deal about 10% less base damage to champions
Turrets now have 20% armor penetration
Fixed several typos in the Options Menu